Introduction
Literature Review
Theoretical Preliminaries
Theory and Review
Endnotes
Experiment 1
Experiment 2
Experiment 3
Experiment 4
Experiment 5
Experiment 6
Experiment 7
Experiment 8
Experiment 9
Experiment 10
Experiment 11
Experiment 12
Experiment 13
Experiment 14
4. Phonosemantic Experiments
4.1 Experiment 1 -- Classification First by Phoneme Sequence and then by Semantic Domain
See Appendix I for full data and results.
4.1.1 Methodology
· All the monosyllables familiar to me were extracted from Houghton Mifflin's American Heritage Dictionary.
· These words were divided into 24 classes based on the consonantal phonemes that they were composed of. The consonants in my dialect of American English are /b/, /d/, /g/, /p/, /t/, /k/, /v/, /D/ (as in bathe), /z/, /Z/ (as in beige), /f/, /T/ (as in bath), /s/, /S/ (as in wash), /h/, /J/ (as in jump), /C/ (as in cheese), /m/, /n/, /G/ (as in hang), /r/, /l/, /w/, /j/. (Nonstandard (non-IPA) symbols are employed due to technical limitations.)
· An attempt was made to find a Phonosemantic Classification for each of these subclasses.
· The words within each of these resulting phonesthemes were then subdivided again according to position in the syllable. The following positions were identified:
- 1. initial position.
- 2. second position
- 3. third position
- F1. pre-pre-final position
- F2. pre-final position
- F3. final position
· 114 of the 3485 monosyllables (or 3%) did not fall easily into a Phonosemantic Classification. These were placed in a different Natural Classification. All of these exceptional words fell into one of the following natural semantic classes. I will refer to these as the Concrete Noun classes:
Concrete Noun Classes (Nouns with Rigid Referential Domains)
people, titles, body parts, clothing, cloth, periods of time, games, animals, plants, plant parts, food, minerals, containers, vehicles, buildings, rooms, furniture, tools, weapons, musical instruments, colors, symbols, units of measurement.Notice that very few people disagree on what constitute the referents for a word in one of these classes. That is, people largely agree on which trees are oaks, which tools are hammers, which rooms are kitchens and so forth. This is not as true of other semantic domains. (In addition to being less ambiguous and more impervious to Clustering than other semantic domains, the Concrete Noun classes seem to be more nearly universal cross-linguistically than other semantic domains.)
4.1.2 Example
I endeavored to make the lists in Appendix I exhaustive.
The format of the output is as follows:
Classification Type (Phonesthemes or Concrete Nouns)
Relevant Phoneme
- Superclass # Superclass Descriptor # words in SC, % -- words in SC/all words containing RPh
- Phonestheme # Phonestheme Descriptor Position Indicator
- Word List words in phonestheme, % -- words in phonestheme/all words in this superclass
_________________________
A sample entry:
A1. Consonantal Phonesthemes
/r/
- A1 Walk, Run and Ride 133 13.3%
- ______________________________________
- 1. Walk, Run (No Vehicle) 1
- race, raid, range, reach, rip, roam,
- romp, rove, run, rush
- 10 7%
- ______________________________________
- 1. Walk, Run (No Vehicle) 2
- break, crawl, creep, cross, cruise, drag, drift,
- drop(by), frisk, prance, press, prowl, thread,
- trace, track, trail, tramp, tread, trek, tromp,
- troop, trot, trudge
- 23 6%
- ______________________________________
- 1. Walk, Run (No Vehicle) 3
- scram, scream, spread, spring, sprint, stray,
- streak, stream, stride, strike, stroll, strut
- 12 15%
- ______________________________________
- 1. Walk, Run (No Vehicle) F2
- barge, charge, course, curve, dart, ford, forge,
- fork, forth, hurl, march, part, storm, swarm,
- swerve, warp
- 16 6%
- ______________________________________
- 1. Walk, Run (No Vehicle) F3
- fare, near, scour, tear
- 4 3%
- ______________________________________
Explanation:
· The A1. Consonantal Phonesthemes indicates that this is the section of phonesthemically classified words
- · /r/ is the relevant phoneme in this case
- · A1 is the superclass number
- · Walk, Run and Ride is the superclass designator
- · 133 is the total number of unique words in this superclass
- · 13.3% is the percentage of words in this superclass as compared to the total number of monosyllabic words containing /r/. That is, there are 1003 monosyllabic words in my vocabulary which contain /r/ and 133= .133*1003.
- · 1. is the phonestheme number
- · Walk, Run (No Vehicle) is the phonestheme designator
- · 1, 2, 3, F2, F3 refer to the relevant phoneme's position within the syllable
· In the first phonestheme: 'race, raid, range, reach, rip, roam, romp, rove, run, rush' is, I believe, the list of all monosyllables with /r/ in initial position and which have at least one sense which refers to non-vehicular motion with a human agent.
· 11 is the number of words in the first class
· 7% is the percentage of words in the phonestheme as compared to all the monosyllables starting with /r/. There are 140 such monosyllables.
4.1.3 Discussion of Findings
4.1.3.1 Overview
The most important result of this experiment is, of course, that the phonology of a word affects its meaning. Furthermore, it has a much more specific effect on meaning than is generally supposed.
Much of my effort over the last years has been directed at trying to find a Phonosemantic Classificational system for each consonant for which the classes were as clear and indisputable and as obviously interrelated as possible. I do this in an effort to make the fundamental meaning underlying each phoneme very accessible, and of course in an effort to make the phonosemantic data as incontestable as I can. I have devoted myself primarily to English in part, of course, because English is my native tongue. But I also use English because there is a very common attitude -- even among those who accept linguistic iconism -- that it's not productive and therefore occurs only in obscure vocabularies of obscure languages that have undergone relatively little change over time. My findings show that iconism runs throughout the most basic vocabulary of at least one language in very broad usage... a language that has been as overwhelmed as any by foreign influences and radical and sudden diachronic changes.
This experiment provides evidence for criteria 1-6 of the Phonosemantic Classification, which as the reader will recall, constitute the criteria required to prove the Phonosemantic Hypothesis -- that all phonemes have an identifiable meaning:
- Criterion 1. Very nearly every word with the given phonological characterization fits in some semantic class.
- Criterion 2. Each semantic class contains a large percentage of the words which match that phonological characterization.
- Criterion 3. There are relatively few semantic classes in the classification.
- Criterion 4. The semantic classes in the classification are distinct
- Criterion 5. Each word fits into an average of a fairly large number of classes.
- Criterion 6. The semantic classes are narrowly defined. By a 'narrowly defined' semantic class, I mean one which encompasses a small percentage of words in the language as a whole.
In addition it provides strong evidence for the basic claim regarding the relationship between concrete reference and iconic meaning
The Arbitrariness of Reference
The salience of iconic meaning in a word is related inversely to the concreteness of its reference.It provides only indirect evidence for general character of Phonosemantic Association and of Iconism:
Phonosemantic Association
When semantic domain S is associated disproportionately frequently with phoneme X, then people will be inclined to associate semantic domain S with phoneme X productively.Iconism
The connotation of a word is affected directly by its phonological form.In addition, this experiment:
- 1. provides a general idea of the semantic domains to which each phoneme is restricted and the percentages of words that fit into these semantic domains.
- 2. allows us to observe indirectly the effect that phoneme position has on the semantics of the word.
Appendix I sums up data compiled and analyzed over many years. Naturally, in the course of a project of such large scope, one makes many more specific observations than can be written down. Only the fundamental results are summarized here. In my more detailed discussion of this first test, I will limit myself to the following topics:
- 1. I will outline the major phonesthemes provided in Section A1 to give the reader an indication of the semantic domains associated with each of the English consonants. (4.1.3.2)
- 2. I will discuss the mechanism whereby concrete reference obscures the manifestation of phoneme meaning. (4.1.3.3)
- 3. I will discuss the nature of the 'senses' of the word and give a brief overview of the structure of word semantics suggested to me by the phonosemantic data. (4.1.3.4)
- 4. I will discuss how the position that a given consonant occupies within the syllable affects the semantics of the word. (4.1.3.5)
4.1.3.2 Semantic Domains of the Consonants
This Phonosemantic Classification shows that words containing each of the consonantal phonemes fall within the semantic domains listed below in the quantities and percentages indicated. I am not hereby suggesting that this is the 'right' phonesthemic classification. This data only provides one profile of the semantic domains to which each of the English consonants are constrained. If word-meanings were insensitive to phonological form, we would anticipate that these profiles would all be the same. But they are not. And though this remains to be proved, in the course of formulating these phonesthemes, it becomes obvious that it is impossible to make them the same.
Notice that the semantic characterizations of the consonants seem to resemble the articulation of the consonants themselves. For example, to pronounce /b/, one creates a barrier by closing together the lips; one builds up pressure behind the lips causing the cheeks to bulge slightly; and one releases the barrier to produce a sort of explosion. I think it's not coincidental that 14% of words containing /b/ can be described as barriers and interferences, 6% involve binding, 11% concern bulging and 6% exploding. /b/ is one of the most 'high pressure' or subjectively 'big' consonants. Neither /d/, /g/ nor /p/, /t/, /k/ among the stops seems to involve as much air under pressure. And /b/ also involves disproportionately many words of bigness, money and large quantities. This similarity between a phoneme's articulation and its semantic characterization as formed by Clustering is indirect evidence for True Iconism, i.e. that there is a direct, unmediated effect of form on semantic content in a word.
The percentages do not add up to 100%, of course, because for each consonant, each word fits on average in several phonesthemes. These profiles are compiled for all English consonants in all the positions in the word:
A1. Consonantal Phonesthemes
/b/
- A1 Bulging, Brushy 64 11.4%
- A2 Big, Much, Many 109 19.4%
- B1 Barriers, Interference 76 13.5%
- C1 Emptiness 35 6.2%
- D1 Binding, Contact, Connection 33 5.9%
- E1 Foundations, Carrying and Balance 50 8.9%
- F1 Explosion, Blowing and Breaking 35 6.2%
- F2 Departure 19 3.4%
- F3 Hitting, Battling, Games 50 8.9%
- F4 Bizarre and Chaotic 8 1.4%
- G1 Noises and Music 36 6.4%
- G2 Effusive Language and Writing 74 13.2%
- G3 Bother and Bargain 19 3.4%
- H1 Birth and Beginnings 45 8.0%
- I1 Badness 31 5.5%
- I2 Pain 43 7.7%
- I3 Error 22 3.9%
- J1 Water 68 12.1%
- J2 Alcohol 16 2.9%
- J3 Boats 27 4.8%
- K1 Fire, Light 18 3.2%
- K2 Saturated Color 20 3.6%
- L1 Boards and Bricks 18 3.2%
/d/
- A1 End, Death, Sleep, Drug 50 10.4%
- A2 Diminishment, Smallness 83 17.3%
- A3 Breadth, Dragging On 41 8.5%
- A4 Scarcity, Danger 60 12.5%
- A5 Confusion, Discord and Barriers 69 14.4%
- A6 Dark, Dirty and Dreary 97 20.2%
- B1 Divisions, Groups, Amounts 130 27.1%
- C1 Execution of Pending Process 91 19.0%
- C2 Motion 31 6.5%
- D1 Down 154 32.1%
- E1 Good, Dear 33 6.9%
- F1 Water 62 12.9%
- G1 Light and Color 11 2.3%
/g/
- A1 The Gullet 27 7.2%
- B1 Sound and Talk 33 8.8%
- B2 Voice 14 3.7%
- C1 Containers and Valleys 49 13.0%
- C2 Quantity 50 13.3%
- D1 Getting, Holding and Greed 77 20.4%
- D2 Blockage 38 10.1%
- E1 Giving 6 1.6%
- E2 Going 55 14.6%
- E3 Growing 26 6.9%
- F1 Goodness 15 4.0%
- G1 Light (Generally Indirect) 18 4.8%
- H1 Understanding 23 6.1%
- I1 Grids and Grains 12 3.2%
- J1 Death and Gloom 30 8.0%
- K1 Too Much Where It Doesn't Belong 112 29.7%
- K2 Not Enough Where It's Needed 106 28.1%
- L1 Hidden Source or Goal 117 31.0%
/p/
- A1 Prongs, Peaks, Points 105 15.8%
- B1 Puffy and Plane 84 12.6%
- C1 Containers and Enclosed Areas 74 11.1%
- D1 Parts and Pictures 91 13.7%
- E1 Groups, Units, Levels, Size 94 14.1%
- F1 Picking, Pulling 107 16.1%
- G1 Patrolling 20 3.0%
- H1 Pamper, Pester, Prepare 88 13.2%
- I1 Pouring, Putting, Pushing and Punching 183 27.5%
- J1 Stepping and Paths 48 7.2%
- K1 Endings, The Past 22 3.3%
- L1 Talk 72 10.8%
- M1 The Problem 62 9.3%
- N1 Heat 2 0.3%
/t/
- A1 Travel 125 15.0%
- A2 Cast, Blow, Flow 60 7.2%
- A3 Sprout, Bloat 19 2.3%
- A4 Coat, Cover 11 1.3%
- B1 Time and Counting 65 7.8%
- C1 Fast, Bright, Lively 75 9.0%
- D1 Up, Down, Around 77 9.3%
- E1 Trying, Tending, Tiring 82 9.9%
- E2 Trickery, Error, Nervousness 96 11.5%
- F1 Teach, Tame 54 6.5%
- F2 Language, Sound 60 7.2%
- G1 Traits, Timbres, Tastes 42 5.0%
- H1 Touch and Take 214 25.7%
- H2 Tie, Tight, Still 130 15.6%
- I1 Tips and Tops 146 17.5%
- J1 Groups, Area 71 8.5%
- K1 Tininess, Ending 148 17.8%
- L1 Unpleasantness 55 6.6%
/k/
- A1 Containers, Closure and Crevasses 167 20.2%
- A2 Corners and Crinkles 105 12.7%
- A3 Closeness, Catching, Collecting and Contact 243 29.3%
- B1 Carrying, Crawling 64 7.7%
- C1 Cutting, Ending, Weakness 141 17.0%
- C2 Cruelty, Ache and Irritation 104 12.6%
- D1 Kings and Commoners 33 4.0%
- D2 Care, Control 66 8.0%
- D3 Clumsy, Queer 74 8.9%
- E1 Speaking and Throaty Sounds 31 3.7%
- E2 Knowledge 67 8.1%
/v/
- A1 Containers, Narrow Opening 29 20.0%
- B1 Carving 5 3.4%
- C1 Vying, Evil 20 13.8%
- D1 Veering 7 4.8%
- E1 Solving and Serving 8 5.5%
- F1 Energy 27 18.6%
- G1 Have and Empty 32 22.1%
/H/
- A1 Function Words, Definite, Distant 18 56.3%
- B1 Coming Close Up Against 7 21.9%
- C1 Smooth and Flexible 4 12.5%
- D1 Loathe and Soothe 7 21.9%
- E1 Causatives 4 12.5%
/z/
- A1 Grammatical Function 20 17.1%
- A2 Ways and Means 5 4.3%
- B1 Energy 19 16.2%
- B2 Vibration 27 23.1%
- C1 Pause, Fuse 38 32.5%
- D1 Altered Consciousness, Smarts 22 18.8%
- E1 Ease and Irritation 19 16.2%
/Z/
- A1 Highfalutin 2 100%
/f/
- A1 Full and Fuzzy 63 15.6%
- A2 Fizz, Fountain 20 5.0%
- A3 Narrow Opening, Limitation 107 26.6%
- A4 Foundations, Fuel 19 4.7%
- B1 Weakness, Failure 53 13.2%
- B2 Falling, Floating 28 6.9%
- B3 Flight 20 5.0%
- B4 Freedom, Fate 15 3.7%
- C1 Face, Deceive 46 11.4%
- D1 Fight and Fuss 52 12.9%
- E1 Flap, Flick 29 7.2%
- F1 Fire 14 3.5%
- G1 Fun, Fine, Fast, Fable 46 11.4%
- H1 Family, Sex 22 5.5%
/T/
- A1 Theme 3 3.2%
- B1 Through 14 14.9%
- C1 Thick, Thin, With 28 29.8%
- C2 Viscous, Frothy 5 5.3%
- D1 Thrust, Thud 9 9.6%
- E1 Thrill 7 7.4%
- F1 Thrive 23 24.5%
- G1 Heat, Thirst 5 5.3%
- H1 Earth 6 6.4%
- H1 Theme 6 6.4%
- I1 Three 3 3.2%
/s/
- A1 Smooth Movement 100 9.2%
- A2 Walk 40 3.7%
- A3 Sink 40 3.7%
- A4 Smooth and Fast 37 3.4%
- B1 Long 90 8.3%
- B2 Circular 33 3.0%
- B3 Small 50 4.6%
- B4 Spread 39 3.6%
- B5 Secrete 43 4.0%
- C1 Source, Start 86 7.9%
- C2 Stop, Stash 254 23.4%
- C3 Seize, Seduce, Mix 81 7.5%
- D1 Seek, See 56 5.2%
- D2 Swallow 27 2.5%
- E1 Struggle, Strike 103 9.5%
- E2 Sever 65 6.0%
- E3 Scrub 21 1.9%
- F1 Strong, Spirited 102 9.4%
- G1 Serve, Support 103 9.5%
- H1 Several, Series, Size 151 13.9%
- H2 Single, Symbol 40 3.7%
- H3 Uncountably Many 41 3.8%
- H4 Sex 20 1.8%
- I1 Surface 85 7.8%
- J1 Heat, Light and Fire 50 4.6%
- K1 Nose 17 1.6%
- L1 Money -- Spend, Save, Steal 75 6.9%
- M1 Speak, Seduce 92 8.5%
- N1 Soul, Spirit 112 10.3%
- O1 Dirt, Spoilage, Sorrow, Sickness, Evil 239 22.0%
/S/
- A1 Shake and Shatter 45 23.2%
- B1 Shout 15 7.7%
- C1 Sheet 27 13.9%
- D1 Gush, Brash, Lush 20 10.3%
- E1 Shelter 38 19.6%
- E2 Shake Off 24 12.4%
- F1 Shallow 36 18.6%
- G1 Should 24 12.4%
/h/
- A1 Have, Hold, Home 62 23.1%
- A2 Halt 50 18.7%
- A3 Hunger 19 7.1%
- A4 Haste 21 7.8%
- A5 Hosts, Heavy 15 5.6%
- B1 Help and Hear 20 7.5%
- C1 Center, Half 11 4.1%
- C2 Holy, Health 10 3.7%
- C3 High 27 10.1%
- D1 Harm 47 17.5%
- D2 Difficulty 21 7.8%
- D3 Happy 24 9.0%
- E1 Happen 6 2.2%
- F1 Who and He 9 3.4%
- G1 Containers 2 0.7%
/J/
- A1 Join 25 14.7%
- A2 Jab 14 8.2%
- A3 Jutting, Jumping 36 21.2%
- A4 Journeying 17 10.0%
- B1 Joy, Jazzy 23 13.5%
- C1 Judgement, Subtlety 6 3.5%
- C2 Smallness 10 5.9%
- D1 Giant and Gems 13 7.6%
- D2 Junk 36 21.2%
- E1 Job 8 4.7%
/C/
- A1 Challenge, Forward Motion 119 62.3%
- A2 Chew, Scratch 55 28.8%
- A3 Scrunch 18 9.4%
- B1 Chanting, Charm, Chum 15 7.9%
- C1 Much, Money, Quantity 31 16.2%
/m/
- A1 Measure 168 29.8%
- A2 Match 28 5.0%
- B1 Mask, Frame 57 10.1%
- C1 Make and Maintain 20 3.6%
- D1 Move and Mix 112 19.9%
- E1 Must and May 12 2.1%
- F1 Mash 55 9.8%
- G1 Flames, Earth, Moisture 56 9.9%
- H1 Boom 19 3.4%
- H2 Mouth 25 4.4%
- I1 Mistake 19 3.4%
- I2 Mad and Monstrous 106 18.8%
- J1 Mirth and Magic 41 7.3%
- K1 Mind 22 3.9%
- L1 Man 24 4.3%
/n/
- A1 Number 45 8.4%
- B1 None 99 18.5%
- C1 Narrow, Near, Nudge 216 40.3%
- D1 Distant 36 6.7%
- E1 Bumps and Small Amounts 72 13.4%
- E2 Nose 14 2.6%
- F1 Line and Plane 66 12.3%